Apartment 14
An abandoned apartment in Greenwich Village that New Yorkers call The House of Death. Thirty years of unexplained deaths — and one hour to find out who, or what, is responsible.
Gardens Plaza Mall · Jannusan · Kingdom of Bahrain
Bahrain's most real-life escape room experience. Get locked in, start clue'n up, and beat the clock before it beats you.
Experience an escape challenge like never before
Every puzzle, flow and reveal inside X-House was designed and built by us — not bought off a shelf. That's why the rooms feel different from anything else in Bahrain.
We build real-life escape challenges buried in intense themes, packed with interactive elements made to awaken all five of your senses. Possibly a sixth.
Our storyGet locked in and start clue'n up
Five rooms, five completely different problems. Start easy and work your way up — or go straight for the one nobody beats.
An abandoned apartment in Greenwich Village that New Yorkers call The House of Death. Thirty years of unexplained deaths — and one hour to find out who, or what, is responsible.
He reaps your deepest fears and turns your own dreams into your ending. To survive the night you will have to stop being the hunted and become the hunter.
Houdini's private training chamber, sealed since 1926. Every obstacle inside was designed by the greatest escape artist who ever lived — to test someone worthy of his title.
A cursed gem, a dead pirate's hut, and thirteen years of sleeping spirits about to wake. The friendliest way into X-House — and the best place to start.
The Wizard of the Dark Side wants to live forever. Destroy the formula, take the philosopher's stone, and be gone before he walks back through his own front door.
How to play
No experience needed. Your game master briefs you before the door closes, and we're watching the whole time in case you need a nudge.
Start With Step OnePick a room, a date and a time online, by phone, or walk in and ask us.
Your whole team, fifteen minutes early. That's the briefing, the lockers and the rules — arrive late and it comes out of your hour.
The door shuts. From here it's you, your team and the clock.
Search everything, talk constantly, and keep count of your hints — each one costs you points.
Out before the buzzer, photo on the board, name on the leaderboard.
Your first score parameter. Sixty minutes, counting down on the wall, no pauses — not even for the restroom.
Your second. Every room has a hint limit and every hint costs you points, so use them like they're expensive. They are.
Time and hints together give you your rank. Come back, use fewer hints, climb higher.
Who can play
Teams of two to six, from eleven years old up. Bigger group? We have a multipurpose room and we'll run games back to back.
Events & offers
10% off all bookings of 4+ people, between 10:00 and 17:00.
Excludes holidays, weekends & VR
10% off for students, every Tuesday.
Valid student ID required
Complete four room experiences and the fifth is on the house.
For escape room enthusiasts
Beat the clock
Five rooms, one hour each, and a clock that does not negotiate. Pick your world and book your slot.